Home Tech PlayStation VR 2: all the newest PSVR 2 rumors

PlayStation VR 2: all the newest PSVR 2 rumors


With the PS4 and PS4 Pro life-cycles formally reaching their ends, and Sony confirming a launch date for the PS5 , we won’t assist however marvel what Sony has in retailer as a successor to PlayStation VR. Might it’s PSVR 2? 

Sony did technically launch a second PSVR headset again in 2017: the CUH-ZVR2 with added HDR compatibility, built-in headphones and a smaller connective twine. However, the true PSVR 2.Zero will characteristic a a lot better bounce in specs that can reap the benefits of next-gen {hardware} to up its decision, pixel high quality and refresh charge.

The primary query is, will the PlayStation VR 2 merely enhance on its predecessor’s visuals, or will it add options like 6DoF monitoring and even go wi-fi to compete with Oculus Rift and HTC Vive?

We’ve received the newest rumors and trade insider data on what the PlayStation VR 2 might appear like, its seemingly launch date, potential backwards compatibility and rather more.

[Update: PlayStation VR 2 could bring wireless virtual reality to your PS5 – and more. Read on to find out more.]


Moss on PSVR. (Picture credit score: Sony)

Minimize to the chase

  • What’s is? The subsequent model of PlayStation VR
  • When is it out? Probably finish of 2020 or 2021 to coincide with the PS5 launch
  • How a lot will it price? TBC – in all probability across the PSVR’s $499 launch value 

PSVR 2 launch date

It’s nearly sure that PSVR 2 will work solely with the PlayStation 5, however we now know we cannot be seeing the next-generation Sony console till late 2020. Which means we undoubtedly will not see PSVR 2 till the tip of 2020 and (extra seemingly) no less than 2021. 

If Sony principally allocates its manpower to PS5 manufacturing, then the PSVR 2 might launch a lot later than the console’s launch date – maybe ven a 12 months or extra. PlayStation VR launched three years after the PS4, in spite of everything.


PSVR (Picture credit score: Sony)


Astro Bot Rescue Mission on PSVR. (Picture credit score: Sony)

PSVR 2 information and rumors

Might PSVR 2 be wi-fi?
LetsGoDigital has unearthed a patent for the next-generation digital actuality {hardware} that means that PlayStation VR 2 can be wi-fi, boasting built-in cameras and a clear mode.

Sony Interactive Leisure filed a patent earlier this 12 months – which was accredited on October 3, 2019 – with the US Patent and Trademark Workplace titled ‘Knowledge processing’. 

This patent particulars a digital actuality headset with three built-in cameras – two on the entrance and one on the again – alongside movement detection expertise. If that is not sufficient, it appears just like the PSVR 2 headset is also wi-fi (related by way of Bluetooth) and boast a built-in energy provide, microphone and its personal video/audio sign supply. In different phrases, no extra plugging in headphones for sound, as audio system can be built-in. 

It is a huge change from the present PSVR headset that’s wired, and lacks a built-in speaker and microphone, though the precise look of the potential PSVR 2 headset does not look far off its predecessor. 


(Picture credit score: USPTO/Sony)

The potential PSVR 2 headset is also significantly better at motion monitoring, based on the patent, with quite a few LEDs positioned across the again of the headset.

Whereas the headset itself could also be wi-fi, a separate digital camera (just like the PlayStation Digital camera) should still must be used to trace these LEDs and observe the gamers’ motion. 

We might additionally see the PlayStation Move controller getting an improve, together with its personal built-in digital camera.

Subsequent up is the potential addition of transparency mode. This might enable the headset the flexibility to point out a certain quantity of transparency when required, permitting the consumer to see the real-life setting. The aim of this? To permit for AR purposes.

And eventually, we’ve once again seen the mention of a holographic mode which might enable customers to play video games in 3D in PlayStation VR.

PS5 launch date
Sony has confirmed the PS5 will launch in late 2020 that means we cannot see PSVR 2 till no less than then.

Leaked inside e mail
In response to a ‘leaked inside e mail’ from Sony (and posted to NeoGaf), the PS5 can be unveiled at a “PlayStation Assembly 2020” launch occasion on February 12, 2020. This assembly, based on the rumor, goals to showcase “the way forward for Sony PlayStation to the entire world”.

As well as, the e-mail states that “new investments have additionally been made within the VR sector of the corporate”, with “quite a few checks being carried out on the brand new PSVR 2 prototype”. The e-mail additionally states that “prime administration of the advertising and marketing staff began planning official consultations on the official advertising and marketing presentation of the brand new PSVR 2 system earlier than the beginning of the fiscal 12 months 2021”, suggesting PSVR 2 could not launch till late 2020 or 2021.

It is price taking this rumor with an enormous pinch of salt because it hasn’t been verified that that is an official inside e mail.

In response to a request for remark, a Sony spokesperson acknowledged: “We don’t touch upon hearsay and hypothesis”.

Reside occasions?
Siliconera noticed two filings referring to Sony’s digital actuality headset which might level to the form of experiences the corporate is planning for the longer term. The pair had been filed in 2017 and 2018 respectively, suggesting that (if they have been pursued by Sony) they might quickly bear fruit.

The primary pertains to dwell occasions. Sony’s patent describes a situation the place a consumer is in attendance at an actual world location, similar to a sports activities stadium, with the headset “anchoring” them “to a bodily location within the venue”. 

They’d be surrounded by real-world attendees, letting them watch the occasion as in the event that they had been really there. It sounds just like different dwell VR purposes, like Subsequent VR, Melody VR or Oculus Venues.

Buddies as NPCs
A second patent describes turning buddies out of your PSN video games record into spectators of your video games as you play. So, quite than generic NPC crowds within the stands of a FIFA match or alongside the observe of a Gran Turismo race, your mates might selected to have an avatar illustration of themselves flip up in your recreation.

These avatars may very well be true to life, or any form of stylized illustration they select to submit. They might both select to spectate in real-time in digital actuality, or present their assist via a “pre-programmed” clip.

The actual fact Sony has already utilized for these patents suggests PSVR 2 may very well be nearer than we thought…

Might it observe eye motion and head movement?
A brand new patent suggests the PSVR2 observe eye motion and head movement.

What is going to that do for VR? In response to the Sony Interactive Leisure patent, it can improve immersion by refining what every eye sees – aka ‘parallax photos’ – for improved stereoscopic depth. Sony can also be growing tech to maintain these photos relative if you rotate/tilt your head.

However there are different prospects for eye-tracking in VR, together with various management strategies and/or interface choices – which might be a fantastic accessibility choice for disabled avid gamers.

Image credit: Sony/USPTO

(Picture credit score: USPTO)

PlayStation VR 2 might gas the way forward for Gran Turismo
In a roundable interview with GT Planet, Gran Turismo sequence creator Kazunori Yamauchi revealed that, relating to harnessing the ability of next-gen consoles, Polyphony Digital’s focus is totally on VR. 

“The very first thing that’s going to be affected by extra energy is VR,” Yamauchi instructed GT Planet. “I don’t suppose that there’s anything that requires that a lot processing energy. I actually like VR; I’m one to imagine within the prospects of it, and it’s very fitted to a driving recreation.”

As Gran Turismo is a PlayStation unique sequence, it is seemingly that the way forward for the racing franchise can be fuelled by PlayStation VR and its seemingly successor: PlayStation VR 2. 

Whereas Sony hasn’t formally confirmed that PSVR 2 is in growth, Yamauchi’s feedback recommend that the corporate can be leaning into VR in a giant manner relating to the upcoming PS5.

“VR is one thing that basically is dependent upon the evolution of GPU energy, and the {hardware} for it, like show gadgets even,” Yamauchi continued. “It’s one thing the place you’ll be able to by no means have sufficient computing energy; there’s all the time going to be that {hardware} restrict, and that restrict is rarely going to be excessive sufficient for us! Clearly that’s going to step by step enhance over time and we’ll be sure to observe that.”


Gran Turismo Sport (Picture credit score: Polyphony Digital)

(Picture credit score: Polyphony Digital)

Present PSVR headsets will work with the PS5
The primary particulars concerning the PS5 landed in early 2019, bringing with them affirmation that your present PlayStation VR headset will work with the next-gen console.

Chatting with Wired, Mark Cerny (lead system architect at Sony engaged on the upcoming console) confirmed that every one current variations of the PlayStation VR can be suitable with the next-gen console.

Whether or not there can be a brand new PlayStation VR 2 at launch is at present unclear. Cerny mentioned, “I will not go into the small print of our VR technique at present.” 

Whereas he did not say that Sony will not be updating its digital actuality headset on the launch of the next-gen console, he was swift to make clear that it is price shopping for an current PSVR if you have not already received one.

He additionally mentioned, “VR is essential to us and the present PSVR headset is suitable with the brand new console.”

Backwards suitable
Video games for the PlayStation four are set to be backwards suitable with the PlayStation 5 too, so we are able to anticipate that you’ll swap your current PSVR catalogue over to the subsequent console.

Excellent news for glasses wearers?
In response to published patent (noticed by Upload VR), Sony is engaged on “prescription glasses with eye gaze monitoring and electro optical signaling to a HMD”. 

These Sony developed prescription glasses can be custom-designed for the wearer and gaze would be capable to be detected by the VR headset by way of an encoded sensor. In different phrases, glasses-wearers might use VR a lot simpler. We do not anticipate these glasses to return low-cost, however the implementation of eye gaze software program does imply we are able to in all probability anticipate it to reach within the PSVR 2…

PSVR 2 value

The present PlayStation VR starter bundle retails for $200 / £259 / AU$420, however this reasonably priced price got here after a number of value drops.

The unique value for a full bundle, $499 (£399, about AU$650), might give us a good suggestion of what Sony will cost for the PSVR 2 headset. 

In fact, this new headset could have some doubtlessly costly tech to go along with the PS5’s elevated potential. 

Japan Show (JDI), a LCD producer co-run by Sony, not too long ago unveiled its 3.2-inch, 1,001 pixels-per-inch (ppi) shows with 2160 x 2432 decision. PSVR at present makes use of 386 ppi and 1920 x 1080 decision for its one 5.7-inch display screen. 


How pixel density can enhance the VR expertise. (Picture credit score: JDI)

Including higher show high quality, in addition to doubling the display screen rely, might bounce up the value.

At the moment, the one considerably “next-gen” VR headset in the marketplace is the HTC Vive Pro, which retails for $800, £800 or round AU$1,045. Relying on the PSVR 2’s {hardware}, Sony might select to record it as a premium system. 

However, that might seemingly go in opposition to its model of providing an reasonably priced entry into VR. We’re hopeful Sony will keep away from pricing all however the wealthiest amongst us out of VR.

We additionally noticed a patent for upgraded motion-control wands with finger monitoring and haptic suggestions. 

Greater-cost bundles of PSVR 2 could very properly embody these controllers for VR experiences {that a} DualShock controller can’t present. 


The PS4 Professional can be over 4 years previous by early 2021. (Picture credit score: Sony)

Why be a PlayStation 5 unique?

PlayStation four house owners (particularly Professional house owners) may be a bit peeved once they uncover they’ll’t make PSVR 2 work on their consoles. 

However, it may very well be Sony’s solely choice to make its second headset really feel actually next-gen. 

We examined out PSVR on the PS4 and in contrast the graphical high quality to the Professional. In “Professional Mode”, we noticed minor enhancements in textures, graininess and lag discount. In the end, although, the distinction didn’t really feel that momentous. 

Whereas the PS4 Professional definitely packs a punch, it might not have the capability to assist VR with the upper decision and pixel density that Sony’s new JDI shows allow. 

The PSVR 2 might demand processing energy that last-gen consoles merely can’t match. 

The PlayStation 5 will use the most recent AMD Ryzen CPU and up to date Radeon graphics, an improve from the AMD Jaguar CPU of the PS4 and Professional. Sony might have bother making its new headset suitable with two separate graphics techniques. 

All of the up to date {hardware}, design and equipment

Probably the most concrete data we’ve on what PSVR 2 may very well be able to comes from JDI’s announcement of its 3.2-inch show with 1,001ppi and 2160 x 2432 decision. 

JDI claims that this show will scale back latency to 2.2msec (in comparison with >18msec at present), enable for 120Hz (similar because the PSVR 1), and demand much less processing energy to attain higher picture high quality—doubtlessly unlocking a lighter, smaller design for the headset. 

The upgraded AMD Ryzen chip that Sony is implementing within the PS5 might definitely obtain the processing energy essential to assist these shows. 


Sony, which uses JDI’s screens for its smartphones, will very seemingly depend on these upgraded shows for its new headset. Contemplating we already discovered the PSVR 1’s design snug for lengthy taking part in durations, this might make its inheritor obvious much more fulfilling to make use of. 

In fact, if the PlayStation VR 2 does go along with twin shows, this may make the graphical demand for the headset rather more troublesome to attain. For instance, if Sony needed 4K VR, then the PS5 would must be able to 8K streaming – which it is going to be. 

We do suspect that the PSVR 2 might go wi-fi, contemplating Sony prioritized chopping down the dimensions and weight of the twine that connects the headset to the console in its PSVR 1 upgrade, it’s clear the corporate sees it as disruptive, even annoying. Eradicating it completely is the logical subsequent step. 

By doing so, Sony will even make it simpler to assist room monitoring for PSVR 2. Oculus and HTC have supported 6DoF monitoring for experiences for a few years now, and it’s one of many major areas by which PSVR falls in need of its competitors. 

The PlayStation Digital camera does observe your head and controller actions as you play whereas seated, however can’t maintain observe in the event you transfer round, and our reviewers discovered that it steadily misplaced observe of the controller even whereas immobile. 

Including assist for room monitoring will solely assist Sony in rising the dimensions of its recreation library, as it can assist extra experiences that depend on wandering round a room. 

In fact, this might imply that the brand new PSVR 2 bundle will embody a few room sensors to reinforce the Digital camera’s monitoring. 


Most first-gen VR bundles got here with the digital camera included, however none included 6DoF monitoring sensors. (Picture credit score: Sony)

Nevertheless, Sony might as a substitute take the route that Lenovo did with the Mirage Solo headset, which provides WorldSense monitoring tech inside the headset itself. Lowering the variety of peripherals might make the expertise much less onerous to arrange. 

We additionally suspect that Sony has plans to double down on Transfer controllers. A patent reveals that it needs to compete with the Oculus Touch and Vive controller by including improved monitoring performance to its Transfer wands. 


Sony’s most promising concept is its “response drive generator”, which might have parts of the Transfer wand broaden or contract based mostly on regardless of the consumer is at present “holding” in-game. 

This tech might make experiences really feel extra immersive than earlier than, with out having to surrender on controllers completely (see: Oculus’ haptic gloves). 

As well as, based on one other published patent (noticed by Upload VR), Sony is engaged on “prescription glasses with eye gaze monitoring and electro optical signaling to a HMD”. 

These Sony developed prescription glasses can be custom-designed for the wearer and gaze would be capable to be detected by the VR headset by way of an encoded sensor. In different phrases, glasses-wearers might use VR a lot simpler. We do not anticipate these glasses to return low-cost, however the implementation of eye gaze software program does imply we are able to in all probability anticipate it to reach within the PSVR 2. 

PSVR 2: simply what the VR trade wants?

As we have talked about, PlayStation VR hasn’t met Sony’s gross sales expectations, however its gross sales are nothing to sneeze at in comparison with the high-end VR headset competitors, however Sony had anticipated the complete VR market to develop. 

As an alternative, Sony seemingly worries that VR will keep too area of interest to make the income the corporate as soon as hoped for. Kodera mentioned Sony would have a extra “reasonable outlook” on what sort of future gross sales it could anticipate. 

Kodera’s assertion implies that Sony stays dedicated to producing extra VR gadgets. Sadly, the tepid VR market might imply Sony invests much less money and time into future VR experiences. 

However, ideally, the PlayStation VR 2 and different next-gen headsets with higher specs and fewer cords might revitalize the market and maintain Sony absolutely on board with VR.

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